Journal articles and book chapters are listed below. For a full and updated vita, please click here: Eden Curriculum Vita current.


Lee, J., Eden, A., Park, T., Ewoldsen, D. R., & Bente, G. (2021). Embodied Motivation:
Spatial and Temporal Aspects of Approach and Avoidance in Virtual Reality. Media
Psychology, 1-24.

Beyea, D., Van der Heide, B., Ewoldsen, D., Eden, A., & Meng, J. (2021). Avatar-based self-
influence in a traditional CMC environment. Journal of Media Psychology: Theories, Methods, and Applications. (accepted).

Kryston, K., & Eden, A. (2021). I like what you like: Social norms and media
enjoyment. Mass Communication and Society, (accepted).

Eden, A., Ellithorpe, M. E., Meshi, D., Ulusoy, E., & Grady, S. M. (2021). All night long:
problematic media use is differentially associated with sleep quality and depression by
medium. Communication Research Reports, 1-7.

Ahn, S. J. G., Levy, L., Eden, A., Won, A. S., MacIntyre, B., & Johnsen, K. (2021).
IEEEVR2020: Exploring the First Steps Toward Standalone Virtual Conferences. Frontiers
in Virtual Reality, 2, 28.


Park, S., Kryston, K., Eden, A. (2020). Social norms and social identity explain the selection and anticipated enjoyment of in-group versus out-group films. Psychology of Popular Media. 

Eden, A.L. (2020). Appreciation and eudaimonic reactions to media. In J. Van den Bulck & D. Ewoldsen (Eds.) International Encyclopaedia of Media Psychology. Wiley Blackwell. 

Eden, A. L., Tamborini, R. C., Aley, M., & Goble, H. (2020). Advances in research on the model of intuitive morality and exemplars (MIME). In P. Vorderer & C. Klimmt (Eds.) Oxford handbook of entertainment theory. Oxford, United Kingdom: Oxford University Press.

Johnson, B.K., Eden, A., Reinecke, L., Hartmann, T. (2020- online). Self-control and need satisfaction in primetime: Television, social media, and friends can enhance regulatory resources via perceived autonomy and competence. Psychology of Popular Media. /   

Hofer, M., Hartmann, T., Eden, A., Ratan, R., Hahn, L. (2020). The role of plausibility in the experience of spatial presence in virtual environments. Frontiers in Virtual Reality, 1, 2.

Huskey, R., Couture-Bue, A., Eden, A. L., Grall, C., Meshi, D., Prena, K., Schmälzle, R., Scholz, C., Turner, B. O., Wilcox, S. (2020) Marr’s tri-level framework integrates biological explanation across communication subfields. Journal of Communication, 70, 356-378.

Meshi, D., Ulusoy, E., Ozdem-Mertens, C., Grady, S., Freestone, D., Eden, A. L., & Ellithorpe, M. (2020). Problematic social media use is associated with increased risk-aversion after negative outcomes in the Balloon Analogue Risk Task. Psychology of Addictive 

Hofer, M., Eden, A. (2020). Successful aging through television: Selective and compensatory television use and well-being. Journal of Broadcasting and Electronic Media, 1-19. Doi: 10.1080/08838151.2020.1721259

Grizzard, M., Fitzgerald, K. S., Francemone, C. J., Ahn, C., Huang, J., Walton, J., McAllister, C., & Eden, A. (2020). Validating the extended character morality questionnaire. Media Psychology, 23 (1) 107-130. doi: 10.1080/15213269.2019.1572523


Lee, J., Eden, A., Ewoldsen, D., Beyea, D., & Lee, S. (2019). Seeing possibilities for action: Orienting and exploratory behaviors in VR. Computers in Human Behavior,  98, 158-165. doi: 10.1016/j.chb.2019.03.040

Ellithorpe, M., Eden, A., Hahn, L., Ulusoy, E., Yang, C-L, Tucker, R.M. (2019). Meal-concurrent media use is associated with increased dietary intake with no evidence of next meal compensation in free-living adults. Obesity, 27 (9). doi: 10.1002/oby.22577

Welbers, K., Burgers, C., Konijn, E.A., Eden, A., Brugman, B., & Bol, N. (2019). Gamification as a tool for engaging student learning: A field experiment with a gamified app. E-Learning and Digital Media. 16(2), 92–109. doi: 10.1177/2042753018818342

Johnson, B. K., Udvardi, A., Eden, A., & Rosenbaum, J. E. (2019). Spoilers Go Bump in the Night: Impacts of Minor and Major Reveals on Horror Film Enjoyment. Journal of Media Psychology1(1), 1-12.

Welbers, K., Konijn, E. A., Burgers, C., de Vaate, A. B., Eden, A., & Brugman, B. C. (2019). Gamification as a tool for engaging student learning: A field experiment with a gamified app. E-Learning and Digital Media16(2), 92-109.

Grizzard, M., Fitzgerald, K., Francemone, C. J., Ahn, C., Huang, J., Walton, J., … & Eden, A. (2019). Validating the extended character morality questionnaire. Media Psychology, 1-24.


Haan, M., Konijn, E. A., Burgers, C., Eden, A., Brugman, B. C., & Verheggen, P. P. (2018). Identifying Sustainable Population Segments Using a Multi-Domain Questionnaire: A Five Factor Sustainability Scale. Social marketing quarterly24(4), 264-280.

Eden, A., Ewoldsen, D., Lee, J. & Beyea, D. (2018). Behavioral demands as behavioral affordances in video games. In N.D. Bowman (Ed). Video Games: A Medium that Demands Our Attention.

Eden, A., Haan, M., Konijn, E.K., Burgers, C., Eden, A., Brugman, B., & Verheggen, P. (accepted for publication). Identifying sustainable population segments using a multi-domain questionnaire: A five factor sustainability scale. Social Marketing Quarterly.

Huskey, R., Bowman, N., Eden, A., Grizzard, M., Hahn, L., Lewis, R., Matthews, N., Tamborini, R., Walther, J. B., & Weber, R. (2018). Things we know about media and moralityNature Human Behaviour, 2, 315. doi: 10.1038/s41562-018-0349-9


Eden, A., Johnson, B.K., & Hartmann, T. (2017). Entertainment as a creature comfort: Self-control and selection of challenging media. Media Psychology.

Daalmans, S., Eden, A., Van Ommen, M., & Weijers, A., (2017). Melfi’s Choice: Morally conflicted content leads to moral rumination in viewers. Journal of Media Ethics, 32, 142-153. doi: 10.1080/23736992.2017 Open Access

Van Ommen, M., Daalmans, S., Weijers, A., Eden, A., De Leeuw, R.N.H., & Buijzen, M. (2017). A vigilante serial killer as ethics educator? An exploration of Dexter as a tool for moral education in the professional domain. Journal of Moral Education, 1-18. doi: 10.1080/03057240

van Koningsbruggen G. M., Hartmann, T., Eden A., & Veling, H. (2017 online-first). Spontaneous hedonic reactions to social media cues. Cyberpsychology, Behavior, and Social Networking. doi:10.1089/cyber.2016.0530.

Krcmar, M., & Eden, A. (2017 online-first). Rational vs. intuitive processing:  The impact of cognitive load and moral salience on in-game aggression and feelings of guilt. Journal of Media Psychology.

Eden, A. (2017). Entertainment effects: Enjoyment.  In P. Rossler (Ed.), The International Encyclopedia of Media Effects.

Tamborini, R., Bowman, N.D., Eden, A., Lewis, R., Grizzard, M., & Prabhu, S. (2017). Media and morality.  In P. Rossler (Ed.), the International Encyclopedia of Media Effects.


Kleemens, M., Eden, A., Daalmans, S., Van Ommen, M., Weijers, A. (2016). Explaining the role of character development in the evaluation of morally ambiguous characters in entertainment media. Poetics, 60, 16-28. doi: 10.1016/j.poetic.2016.10.003.

Tamborini, R., Prabhu, S., Lewis, R.L., Grizzard, M. & Eden, A. (2016). The influence of media exposure on the accessibility of moral intuitions. Journal of Media Psychology. doi: 10.1027/1864-1105/a000183

Eden, A., Daalmans, S., & Johnson, B.K. (2016). Morality predicts enjoyment but not appreciation of morally ambiguous characters. Media Psychology. doi: 10.1080/15213269.2016.1182030 Open Access

Eden, A., & Tamborini, R. (2016). Moral intuitions: Morality subcultures in disposition formation. Journal of Media Psychology. doi: 10.1027/1864-1105/a000173 

Burgers, C., Eden, A., de Jong, R., & Buningh, S. (2016). Rousing reviews and instigative images: The impact of online reviews and visual design characteristics on app downloads. Mobile Media & Communications. doi: 10.1080/15213269.2016.1182030 Open Access

Reinecke, L., & Eden, A. (2016). Media use and recreation: Media-induced recovery as a link between media exposure and well-being. In L. Reinecke and M.B. Oliver (Eds.) The Routledge Handbook of Media Use and Well-Being.


Burgers, C., Eden, A., van Engelenburg, M. D., & Buningh, S. (2015). How feedback boosts motivation and play in a brain-training game. Computers in Human Behavior, 48, 94-103. doi: 10.1016/j.chb.2015.01.038 Open Access

Eden, A., Hartmann, T., & Reinecke, L. (2015). Tuning in versus zoning out: The role of ego-depletion in selective exposure to challenging media. In H. Wang (Ed.) Communication and “the good life” (International Communication Association Theme Book Series, Vol. 2 (pp. 107-127). New York: Peter Lang.

Weber, R., Eden, A., Huskey, R., Mangus, J. M., Falk, E. (2015). Bridging media psychology and cognitive neuroscience: Challenges and opportunities. Journal of Media Psychology, 27(3), 146–156. doi: 10.1027/1864-1105/a00016


Eden, A., Oliver, M. B., Tamborini, R., Limperos, A. & Woolley, J. (2014). Perceptions of moral violations and personality traits among heroes and villains. Mass Communication and Society. doi: 10.1080/15205436.2014.923462

Eden, A., Tamborini, R., Lewis, R., Grizzard, M., & Weber, R. (2014). Maintaining morality: Repeated exposure to narrative entertainment and the salience of moral intuitions. Journal of Communication. doi: 10.1111/jcom.12098

Reinecke, L., Hartmann, T., & Eden, A. (2014). The guilty couch potato: The role of negative emotions in reducing recovery through media use. Journal of Communication. doi: 10.1111/jcom.12107


Bowman, N.D. & Eden, A. (2013). Effects of audience interpretation of media violence. In the Encyclopedia of Media Violence. M. Eastin (Ed.)

Eden, A. & Bowman, N.D. (2013). Media violence as a reflection of society. In the Encyclopedia of Media Violence. M. Eastin (Ed.)

Tamborini, R., Eden, A., Bowman, N.D., Grizzard, M., Weber, R., & Lewis, R. (2013). Predicting enjoyment from instinctive moral values. Mass Communication and Society.

Tamborini, R., Weber, R., Bowman, N., Eden, A., & Skalski, P. (2013). Perception of and preference for violence in video games and film: The importance of realism, justification, and graphicness. Projections: The Journal of Movies and Mind.


Reinecke, L., Tamborini, R., Grizzard, M., Lewis, R., Eden, A., & Bowman, N. D. (2012). Characterizing mood management as need satisfaction: The effects of intrinsic needs on selective exposure and mood repair. Journal of Communication.62, 3, 437-453. doi: 10.1111/j.1460-2466.2012.01649.x

Tamborini, R., Eden, A., Bowman, N.D., Grizzard, M., & Lachlan, K. (2012). The influence of morality subcultures on the acceptance and appeal of violence.  Journal of Communication, 62, 1: 136-157. doi: 10.1111/j.1460-2466.2011.01620.x

Eden, A., Grizzard, M. N., & Lewis, R. J. (2012). Moral psychology and media theory: Historical and emerging viewpoints. In R. Tamborini (Ed.). Media and the Moral Mind. London: Routledge.


Tamborini, R., Grizzard, M., Bowman, N.D., Reinecke, L., Lewis, R., & Eden, A. (2011). Media enjoyment as need satisfaction: The contribution of hedonic and non-hedonic needs. Journal of Communication, 61, 6: 1025-1042. doi: 10.1111/j.1460-2466.2011.01593.x

Eden, A., Grizzard, M., & Lewis, R. (2011). Disposition development in drama: The role of moral, immoral, and ambiguously moral characters. International Journal of Arts and Technology, 4: 33-47. doi: 10.1504/IJART.2011.037768

Grizzard, M., Lewis, R., Lee, A., & Eden, A. (2011). Predicting popularity of mass market films using the tenets of disposition theory.  International Journal of Arts and Technology, 4: 48-60. doi: 10.1504/IJART.2011.037769


Tamborini, R., Weber, R., Eden, A. Bowman, N.D., & Grizzard, M. (2010). Repeated exposure to daytime soap opera and shifts in moral judgment toward social convention.  Journal of Broadcasting and Electronic Media, 54, 4: 621-640. doi: 10.1080/08838151.2010.51980

Eden, A., Maloney, E. & Bowman, N. D. (2010). Gender attribution in online video games.  Journal of Media Psychology, 3: 114-124. doi: 10.1027/1864-1105/a000016

Tamborini, R., Bowman, N.D., Eden, A., Grizzard, M., & Organ, A. (2010).  Defining media enjoyment as the satisfaction of intrinsic needs.  Journal of Communication, 60, 3: 758-777. doi: 10.1111/j.1460-2466.2010.01513.x

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